Campaign |
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EI SotBE THoT TRoW TSG AToTB UtBS DID HttT Liberty NR AOI SoF |
Era |
AoH D GW - AOL A-A BRE D+S EoMR EoS EE EE+D EMR ER GS I IC PYR(DE5ul) PYR(DE7l) PYR(DE9l) SR |
Language |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id it ja ko la lt lv mk nb nl pl pt pt ro ru sk sl sr sr sv tl tr zh zh |
These woses are able to command forest plants such as vines and creepers to hinder their enemies.
Special Notes: In woodlands, this unit's ambush skill renders it invisible to enemies unless it is immediately adjacent or has revealed itself by attacking. This unit regenerates, which allows it to heal as though always stationed in a village. This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn.
Advances from: | Wose |
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Advances to: | |
Cost: | 40 |
HP: | 55 |
Movement: | 4 |
XP: | 150 |
Level: | 2 |
Alignment: | lawful |
ID | Wose Shaman |
Abilities: | ambush, regenerates |
crush impact | 9 - 2 melee | ||
entangle impact | 10 - 2 ranged | slows |
Resistances: | |
---|---|
blade | 100% |
pierce | 100% |
impact | 100% |
fire | 100% |
cold | 100% |
arcane | 100% |
Terrain | Movement Cost | Defence |
---|---|---|
Cave | - | 100% |
Cave Wall | - | 100% |
Chasm | - | 100% |
Deep Water | - | 100% |
Forest | - | 100% |
Grassland | - | 100% |
Hills | - | 100% |
Mountains | - | 100% |
Mushroom Grove | - | 100% |
Sand | - | 100% |
Shallow Water | - | 100% |
Snow | - | 100% |
Swamp | - | 100% |
Village | - | 100% |